Save class

Command group Flag affected Reversible Execute on client Platform(s)
Classes YES NO NO All

Syntax

Save class {class-name}

Description

This command writes the specified class, which normally contains changes made by notation, into the library file on disk. You use Save class to make the changes permanent. The flag is set if the class is successfully saved. A runtime error occurs if the specified class cannot be found.

Example

# get a reference to a window in the current library
Set reference lWinRef to $windows.wMyWindow
# create a pushbutton object on the window
Set reference lObjRef to lWinRef.$objs.$add(kPushbutton,5,5,23,120)
# save the class
Save class {wMyWindow}
# opens the window with the new button
Open window instance wMyWindow